
Vue Infinite:
Tips-n-Tricks Vol. 3
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The Vue 6 Infinite / xStream Tips n Tricks Series
is a combination of
project based scenes and learning techniques for Vue 6.
This Tutorial
contains the following 3 parts:
1. Real Trees
2. Sun Reference Tool
3. Painting Rock Formations
1. Real Trees
* Are you interested in creating extremely realistic high
quality trees in Vue 6 Infinite / xStream?
* Do you feel that your existing trees just don´t hold up when you need
close up renders?
* Are your imported high resolution trees taking too long to render?
If so, there is no need to worry, asileFX Real Trees
training is here to help!
In this training, instructor Nicholas Pellegrino, will show you more of his
secret plant creation techniques, and the renders created from these
techniques will blow you away.
Vue is a very powerful program, it allows you to create
vast Ecosystems containing billions and billions of polygons.
Solidgrowth
technology allows endless variations of vegetation species, and quicker
render times than standard objects.
Solidgrowth plants use Vue´s global wind
and ventilators for amazing animation.
...but what about SolidGrowth tree close up renders?
The vast majority of Vue SolidGrowth trees are designed to be seen in
massive groups from 10,000 to hundreds of thousands, and for that purpose
they work wonderfully.
SolidGrowth plants are very flexible and look great from any distance.
If you want highly realistic trees for a close up render, Vue users tend to
import objects from other software applications.
There are many drawbacks to
this method, the most important are listed below.
Limitations of non-SolidGrowth vegetation (imported
objects):
Render times are increased.
Note: An imported 200 polygon plant will take longer to render than a 70,000
polygon SolidGrowth plant, and even more so with an Ecosystem.
Imported trees are not compatible with Vue wind, and therefore cannot
be properly animated.
You are unable to use Solidgrowth variations, so creating a realistic scene
with more than one of the same plant, would involve needing a separate model
for each of the same species.
The backlight option in the material editor, may not produce
the same results on a non-SolidGrowth plant.
Limitations of Vue 6 Native (Rural Maple Tree) species:

Because the branches connected to the leaves are part of an
image map, they will not always connect to the tree in a realistic manner.
There are ways to improve this connection, but branches tend to lack depth and
realistic variations.
In this example the hooking point (where the image map
connects to the tree) is placed in a position causing the leaves and branches
to appear as if they were not connected to the tree.
The hooking point can of
course be changed to any part of the image map, but with this species, the
edges may appear more polygonal if the hooking point is centered.
In this section of the Maple render, we can very clearly see a
few problems.
Because large groups of leaves are all connected to the same low
poly square, the leaves do not curl or bend as they would with a plant
species.
This causes trees to lack depth, and from many angles the leaves will
almost disappear completely.
This large polygroup can also decrease realism with leaf fluttering, entire
sections of leaves to moving, rather than each leaf individually.
This is not
a problem with large ecosystems or fast motion blurred animations, but for a
close up, we can see the lack of realism.
Modifying the leaves on this tree is quite different than
modifying small plants.
Plants typically have an image of a leaf as the main
material, its branches and stems are 3D and not part of the image.
If we wanted to modify the leaf type on this species, we would
have to design an entire group.
With the knowledge learned from this
training, you will be able to modify leaves on trees, just like you would with
a plant.
Advantages of AsileFX "Real Trees" Techniques:

You can immediately see the differences by using the Real Tree
technique. One very obvious difference is the density of tree foliage.
If you
wanted to produce this much foliage on a native species, the amount of leaves
on the image map would need to be increased; because there are a limited
amount of polygons to attach the image to, a tree like the one above cannot be
achieved.
If you look closely at the shaded areas of the tree, the depth is
quite realistic.
Almost every leaf is overlapping one another, cascading
realistically down the tree. None of the leaves appear flat, which is very
important for rendering correct specular values.

By looking at the render above we can get a closer look at a small
section of a branch.
At this scale the overlapping and depth of the 3D stems
is even more obvious, the specular highlights are also easier to see.
If the design is planned correctly, it is also possible to avoid
leaves intersecting one another, although this becomes more difficult with
larger and denser amounts of foliage.
2. Sun Reference Tool
In this training lesson, instructor Nicholas Pellegrino, will
teach you to how to create an extremely useful tool; a tool that no Vue user
should be without.
The Sun Reference tool allows you to quickly edit the position of a sun or
distant light, in any active camera view.
This visual reference will allow you
to edit lights much quicker than standard methods.
Techniques covered in this
training lesson will also give you a jump start to creating your own useful
tools for Vue.
Shown below are a few examples of the Sun Reference tool in action.
* Connects to any OpenGL camera viewport

* Scale or move the tool anywhere in the viewport.

* The tool stays fixed in the camera view, regardless of the camera position.

* Can easily be hidden or shown in renders.

* Hide the tool when not in use.

3. Painting Rock
Formations
Ever needed to quickly create a complex rock formation, or rock
outcrop?
If so, did you find yourself spending too much time placing individual rocks,
or frequently using the smart drop tool?
In this lesson, instructor Nicholas Pellegrino, will show you
how to use the Ecosystem Painter, to quickly and easily create amazing rock
formations.

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Price $69.95
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